Tag: location

Results

  • Main Page

    h1. Welcome to the Nentir Vale! Up until four centuries ago, the Nentir Vale was a thinly settled borderland, home to quarrelsome [[Human | human]] hill-chieftains and remote realms of nonhumans such as [[Dwarf | dwarves]] and [[Elf | elves]]. Giants, …

  • Gray Downs

    h1. Gray Downs This desolate region was once the home of ancient human hill-clans who lived in the [[Main Page | Vale]] centuries before civilized folk settled in [[Fallcrest]]. When generals from the empire of [[Nerath]] expanded into the Vale most of …

  • Cairngorm Peaks

    h1. Cairngorm Peaks This small mountain range provides a sheltering barrier between the [[Main Page | Nentir Vale]] and the savage monsters of the [[Stonemarch]]. Kobolds and goblins infest the eastern part of the mountains, enjoying the same …

  • Chaos Scar

    h1. The Chaos Scar A long, wide valley between the [[Ogrefist Hills]] and the [[Witchlight Fens]], the Chaos scar was carved by the fall of a massive meteor. The arrival of this fallen star was fraught with ill omen, and the place now seems a dark …

  • The Cloak Wood

    hi. The Cloak Wood This small forest to the west of [[Fallcrest]] is infested with several tribes of kobolds leaving the woods dotted with the maze-like warrens of the small reptilian humanoids. The largest of these is Kobold Hall, formerly the estate …

  • Dawnforge Mountains

    h1. Dawnforge Mountains Named for the legendary mountain at the eastern edge of the world where [[Moradin]] is said to have crafted the sun, the Dawnforge Mountains define the eastern boundary of the [[Main Page | Nentir Vale]]. Beyond the mountains, …

  • Gardbury Downs

    h1. Gardbury Downs The site of [[Fallcrest | Fallcrest's]] failed attempt to hold back the Bloodspear orcs ninety years ago, Gardbury Downs is said to be haunted by the spirits of the fallen defenders of the [[Main Page | Nentir Vale]]. Remains ofthat …

  • Gardmore Abbey

    h1. Gardmore Abbey This striking ruin is a large monastery that has lain in ruins for almost one hundred and fifty years. The abbey was dedicated to [[Bahamut]] and served as the base of a militant order of paladins who won great fame fighting in [[ …

  • Hammerfast

    h1. Hammerfast A dwarven hold cut from the rock ofa deep vale in the [[Dawnforge Mountains]], Hammerfast is the largest and wealthiest town in the region. The Trade Road runs through the citadel gates and continues eastward beyond the Dawn forge …

  • Harken Forest

    h1. Harken Forest This large woodland stretches from the Nentir River to the mountains and extends for miles to the south. It separates the [[Main Page | Nentir Vale]] from the more populous coastal towns ofthe south. A strong goblin keep called …

  • Harkenwold

    h1. Harkenwold Half a dozen small villages lie along the upper vales of the White River. Together, they make up the Barony of Harkenwold - a tiny realm whose total population is barely 2000 and consists mostly of humans, dwarves, and halflings. The …

  • Lake Nen

    h1. Lake Nen The frigid waters of Lake Nen mark part of the northern boundary of the [[Main Page | Nentir Vale]]. Fishing boats manned by villagers from Nenlast are a common sight in the eastern portion of the lake. h3. Notable Locations: * [[ …

  • Kalton Manor

    h1. Kalton Manor Back in the days when [[Nerath]] was settling the [[Main Page | Nentir Vale]], minor lords in search of land to call their own established manors and holds throughout the area. Kalton Manor was one of these, a small keep raised by Lord …

  • Keep on the Shadowfell

    h1. Keep on the Shadowfell Long ago, soldiers from [[Nerath]] built a strong fortress over a rift leading to the [[Shadowfell]], hoping to prevent shadowy horrors from entering the world. But Nerath is long gone and the keep now lies in ruins.

  • Lake Wintermist

    h1. Lake Wintermist Perpetually shrouded in icy fog, Lake Wintermist provides ample supplies of fish for the Tigerclaw barbarians of the [[Winterbole forest]] and a few homesteads along its southern shore. White dragons frequently appear in the …

  • Moon Hills

    h1. Moon Hills Arrayed to the south and east of [[Fallcrest]], the Moon Hills are fairly tame. The area closest to the town is well patrolled by the Fallcrest Guard, but goblins and human bandits are fairly common beyond that area. A local Fallcrest …

  • Ogrefist Hills

    h1. Ogrefist Hills These desolate hills are said to be accursed by an ancient evil. During [[Nerath | Nerath's]] height, several minor lords tried in succession to establish manors in these hills, but none lasted more than a single year. h3. …

  • Temple of the Yellow Skulls

    h1. Temple of the Yellow Skulls Legend tells that a rakshasa prince summoned demons to this ancient shrine and bound them to his service by imprisoning their vital essences in gold-plated human skulls. None of these have yet been recovered from the …

  • Old Hills

    h1. Old Hills Though the hills themselves are no older than any other geographical feature in the [[Main Page | Vale]], the Old Hills bear signs of the first human settlements in the region: ancient ring-forts built by the same hill-tribes that erected …

  • Fiveleague House

    h1. Fiveleague House Fiveleague House is more properly known as Fiveleague Inn. It's a strongly built innhouse surrounded by a wooden palisade. Fiveleague House caters to travellers and merchants coming or going from [[Hammerfast]], a day's journey ( …

  • Thunderspire

    h1. Thunderspire This striking peak is the largest of the [[Old Hills]]. Beneath Thunderspire lies the ancient minotaur city of Saruun Khel. The minotaur kingdom fell almost a hundred years before Fallcrest was established, when a struggle for …

  • Stonemarch

    h1. The Stonemarch A rugged land of stony hills and deep gorges cut by white-rushing rivers, the Stonemarch is home to tribes of dangerous humanoids and giants. Orcs, ogres, giants, and trolls haunt the farther reaches of these barren lands. …

  • Winterbole Forest

    h1. Winterbole Forest The vast expanse of the Winterbole Forest defines the northern border of the [[Main Page | Nentir Vale]] and the limit of [[Nerath | Nerath's]] expansion at its height. The Tigerclaw barbarians, fierce humans who revere the primal …

  • Witchlight Fens

    h1. Witchlight Fens At the confluence of the Nentir River and the White River, a great swamp stretches for miles. Several tribes of savage lizard folk hunt these fens, occasionally emerging from the swamp to skirmish with the [[Woodsinger]] elves of [[ …

  • Fallcrest

    h1. Fallcrest Shortly after the empire of [[Nerath]] took control of the [[Main Page | Nentir Vale]], a Nerathan hero named Aranda Markelhay obtained a charter to build a keep at the portage of the Nentir Falls. She raised a simple tower at the site of …

  • Cosmology

    h1. Cosmology The universe is divided into several different planes of existence with the mortal world at its centre. Due to its position, powerful creatures from all the other planes converge upon the mortal world to play out their diverse conflicts. …

  • Astral Sea

    h1. The Astral Sea The Astral Sea floats above the world, an ocean of silvery liquid with the stars visible beneath the shallow sea. Sheets of shimmering starlight like gossamer veils part to reveal the dominions, the homes of the gods, like islands …

  • Elemental Chaos

    h1. The Elemental Chaos At the foundation of the world, the Elemental Chaos churns like an ever-changing tempest of clashing elements-fire and lightning, earth and water, whirlwinds and living thunder. Just as the gods originated in the Astral Sea, the …

  • Abyss

    h1. The Abyss At the very bottom the the swirling maelstrom that makes up the lowest layers of the [[Elemental Chaos]] is the Abyss, the home of demons. Before the world was finished, [[Tharizdun]], the Chained God, planted a shard of pure evil in the …

  • Feywild

    h1. The Feywild The Feywild is an enchanted reflection of the world. Arcane energy flows through it like streams of crystal water. Its beauty and majesty is unparalleled in the world, and every creature of the wild is imbued with a measure of fantastic …

  • Shadowfell

    h1. The Shadowfell The Shadowfell is a dark echo of the world. It touches the world in places of deep shadow, sometimes spilIing out into the world, and other times drawing hapless travelers into its dark embrace. It is not wholly evil, but everything …

  • Restwell Keep

    h1. Restwell Keep Also known as the Keep on the [[Chaos Scar]], Restwell Keep is an ancient stone fortress situated within the Chaos Scar. It has had many different inhabitants over the years including hobgoblin warlords, dragons, and evil adventuring …

  • Old Nerath

    In some ways the central cities of [[Nerath | Nerath]] weathered the collapse of the empire very well. The fighting was largely limited to internal conflicts in that region compared to the [[Main Page | Nentir Vale]] in the north which faced numerous …

All Tags